Activity: Participating in or organising an event › Participating in a conference, workshop, ... › Academic
Workshop Title Collaboration in Educational Escape Rooms in Different Online Environments
Workshop Summary An escape room is a competitive and interactive game in which teams work together to find and solve puzzles in order to escape a room. Educational escape rooms (EERs) are particularly well suited to practice entrepreneurial skills due to their social and collaborative nature. As EERs transition from physical to online formats due to COVID-19 social distancing measures, educators face the new challenge of recreating effective collaborative spaces. In particular, disadvantages of online learning formats include a decrease in the quality of interactions and collaborations between students. In light of this potential negative impact on the EER as a learning experience, we ask “How do tools and the environment overlap to impact collaboration in online EERs?” Participants of the workshop will experience one of three digital environments, each of which will be supported with audio, chat, and video tools. The environments differ in how interactive and technically complex they are. The workshop ends with a debriefing exercise in which the participants will share their experiences with each other. In all, participants will complete an online EER ensuring that they can make decisions around tools and environments for their own future educational use.