Emotion in Procedural Level Generation: A design pattern language for emotion in level design and its application in procedural content generation

  • R.A.S. Corstjens (Participant)
  • Bouwer, A. (Participant)
  • Joris Dormans (Participant)

Activity: Educational contribution / Supervising student theses, products Supervising student thesesEducational

Description

Bachelor thesis Game Development (Cum Laude), HBO-ICT, Amsterdam University of Applied Sciences, with Ludomotion. Student: Rosa A.S. Corstjens. Company advisor: Joris Dormans. HvA Supervisor: Anders Bouwer.
Period26 Jan 201826 Jun 2018
Degree of RecognitionInternational