Keyphrases
Public Space
100%
Amsterdam
80%
Game Design
75%
More-than-human
56%
City-making
55%
Design Strategy
46%
Game Mechanics
42%
Research through Design
40%
Playful Interaction
36%
Public Value
36%
Parasocial Relationships
36%
Empathy
35%
Human Perspective
35%
Procedural Content Generation
34%
Game Designer
33%
Netherlands
33%
Smart City
32%
Interactive Storytelling
32%
Player Experience
31%
Digital Media
30%
Physical Interaction
30%
Civic Initiatives
29%
Interactive Digital Narrative
28%
Play Environment
27%
Blockchain
27%
Urban Play
27%
Game Level
27%
Cahier
27%
Shifter
27%
Creative Practice
27%
Persuasive Games
27%
COVID-19
27%
Resilience
26%
New Media Technology
26%
Storytelling
26%
Other-than-human
26%
Machination
25%
Interactive Technology
24%
Design Approach
24%
Urban Planning
24%
Persuade
23%
Hackers
23%
Resilient
23%
Virtual Reality
23%
Dutch Cities
23%
VR Experience
23%
Controller
23%
Virtual Worlds
23%
Immersive Technology
22%
Design Practice
21%
Wetlands
21%
International Conference
21%
Immersive
21%
Universities of Applied Sciences
21%
Urban Design
20%
Fine Motor Skills
20%
Neighborhood Resilience
20%
Urban Public Space
20%
Design Framework
20%
COVID-19 Pandemic
20%
Sharing Economy
20%
Cinematic Virtual Reality
20%
Augmented Reality
19%
Level Generation
19%
Digital Technology
19%
Network Society
18%
Distributed Ledger
18%
Interactive Systems
18%
Digital Form
18%
Holodeck
18%
Ambient Gaming
18%
Design Fiction
18%
Interactive Digital Storytelling
18%
Shared Mobility
18%
Mobility Work
18%
Gig Work
18%
Motor Skill Development
18%
Architectural Practice
18%
Mixed Reality Games
18%
Ustica
18%
Design Concept
18%
Affordance Perception
18%
Artistic Practice
18%
Design Research
18%
Design Process
18%
Playfulness
16%
Cooperative City
16%
Interaction Design
16%
RASCAL
16%
Video Games
16%
Platform Economy
15%
Digital Media Technology
15%
Open-ended Play
15%
Croatian
15%
Urban Environment
15%
Polje
15%
Nurture
15%
Design Professionals
14%
Teenagers
14%
Platform Game
14%
Computer Science
Game Design
81%
Design Strategy
51%
Research Project
46%
Case Study
46%
Design Research
32%
Digital Narrative
32%
Human-Computer Interaction
32%
Smart City
31%
Best Practice
29%
Virtual Reality
27%
Distributed Ledger Technology
27%
Research Question
23%
Urban Environment
21%
Design Professional
21%
User Experience
21%
Urban Resilience
18%
Design Framework
18%
Mixed Reality
18%
Technical Aspect
18%
Research Agenda
18%
Blockchain
18%
Game Development
16%
Design Practice
15%
Distributed Ledger
13%
Design Perspective
13%
Graphical Notation
13%
Future Direction
13%
Health Care
13%
Serious Game
13%
Design Challenge
13%
Keyboard
13%
Interaction Design
12%
Climatic Change
12%
Intermediate Level
12%
Iteration Time
12%
Cultural Change
11%
Research Topic
9%
Scientific Visualization
9%
Design Iteration
9%
Development Phase
9%
Scientific Practice
9%
Management Tool
9%
Design Problem
9%
Sedentary Lifestyle
9%
Early Detection
9%
Design Pattern
9%
interactive TV
9%
Digital Prototyping
9%
Initial Understanding
9%
Institutional Approach
9%
Domain-specific languages
9%
Digital Transition
9%
Technological Solution
9%
Commercial Transaction
9%
Annotation
9%
Ontology
9%
Static Program Analysis
9%
Lived Experience
9%
Ambient Intelligence
9%
Temporal Resolution
9%
Surrounding Environment
9%
Interaction Designer
9%
Visual Material
9%
Public Discourse
9%
City Neighborhood
9%
Service Recommendation
9%
Transdisciplinary
9%
Transformation Pipeline
9%
Software Prototype
9%
Human Experience
9%
Software Development
9%
Public Organization
9%
Appraisal Theory
9%
Cultural Capital
9%
Building Community
9%
Potential Customer
9%
Future Development
9%
Smart City Policy
9%
Planning Process
9%
Data Analysis
9%
Hybrid Approach
9%
Sensory Modality
9%
Interactive Video
9%
Data Tree
9%
Power Inequality
9%
Research Material
9%
Teaching Resource
9%
Social Exclusion
9%
Autobiographical Design
9%
Political Systems
9%
Quality Management
9%
Critical Reflection
9%
Creating Content
9%
Relative Effectiveness
9%
Digital Platform
9%
Health Application
9%
Auditory Feedback
9%
Digital Design
9%
Economic Opportunity
9%
Workshop Report
9%