Keyphrases
Amsterdam
25%
Artistic Thinking
20%
Augmented Reality
40%
Being Human
25%
Complex Embodiment
10%
Critical Disability Studies
45%
Design Knowledge
20%
Design Practice
100%
Design Teams
20%
Design Thinking
20%
Deviant
20%
Disability
42%
Disability Studies
10%
Dramaturgy
20%
Epistemology
20%
Extended Reality
20%
First Section
10%
Human Abilities
30%
Human Body
17%
Human Characteristics
30%
Human-computer
11%
Human-computer Integration
100%
Human-computer Interaction
20%
Humanist
10%
Individual Professionals
20%
Interdisciplinary Collaboration
20%
Knowledge-how
40%
Liminality
20%
Man-Machine Symbiosis
10%
Mixed Reality
40%
Multidisciplinary Team
20%
Netherlands
25%
New Combination
20%
Performance Art
20%
Performative Design
40%
Phase Evolution
25%
Philosophical Perspective
20%
Philosophy of Science
20%
Politics
10%
Posthumanism
10%
Soma Design
15%
Somatechnics
10%
Space Use
20%
Special Design
20%
System Design
20%
Systems Thinking
20%
Takeaway
15%
TiAl
10%
Universities of Applied Sciences
25%
Well-being
80%
Arts and Humanities
Amsterdam
33%
Architecture
20%
artistic disciplines
13%
Austria
13%
Being-in-the-world
13%
Design Practice
100%
Disability Studies
53%
Epistemology
16%
Feminist philosophy
13%
Field Research
13%
Human Being
46%
Humanist
8%
Interdisciplinary Collaboration
20%
Kinaesthetics
13%
Know-how
27%
Knowledge Production
8%
Liminality
20%
Lived Experience
13%
Materiality
13%
Music Therapy
13%
Musicology
13%
New paradigm
40%
Paradigm Shift
26%
Performance Art
20%
Performative
40%
Philosophy of Science
16%
Rehearsal
20%
Research Project
26%
Schools of thought
13%
Systems thinking
20%
Virtual
40%
Computer Science
Art Performance
20%
Augmented Reality
40%
Background Information
5%
Computational System
5%
Computing Device
5%
Design Practice
60%
Disability Studies
5%
Field Research
5%
Human Characteristic
20%
Human Computer Interaction
20%
Human-Computer Integration
60%
Human-Computer Interaction
11%
Information Systems
5%
Lived Experience
5%
Mixed Reality
40%
Multimedia
5%
Paradigm Shift
11%
Research Project
11%
Research Question
5%
Virtual Reality
40%