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Keyphrases
Children with Asthma
46%
Astma
46%
Virtual Reality
46%
Empathy
46%
Strong Concepts
46%
City-making
46%
Persuasive Intent
46%
Promotional Activities
46%
Technology-based Intervention
46%
Playing Technique
23%
Industry Experts
23%
Technological Solutions
15%
Smart Citizens
15%
Game Mechanics
15%
Motivational Factors
15%
Societal Challenges
15%
Social Bonding
15%
Special Performance
15%
Smart City
15%
Design Problems
15%
Urban Scale
15%
Cultural Contexts
15%
Social Context
15%
Translational Process
7%
Persuasive Games
6%
Virtual Reality Games
6%
Design Insight
6%
Research through Design
6%
Design Approach
6%
Across Countries
6%
Self-awareness
6%
Fukushima Daiichi Nuclear Power Plant Accident
6%
Ambivalence
6%
Evacuees
6%
Spatial Awareness
6%
In-the-wild
6%
Japan
6%
Shoes
6%
Immersive Technologies
6%
Personal Account
6%
User Experience
6%
Diegetic
6%
Socially-aware
6%
Netherlands
6%
Psychology
Immersive Technology
100%
Interactivity
93%
Physical Activity
46%
Study Design
46%
Empathy
46%
Role-Playing
46%
Education
46%
Healthcare
40%
Social Participation
6%
Developmental Process
6%
Thematic Analysis
6%
Needs Assessment
6%
Qualitative Research
6%
Economic and Social Development
6%
Qualitative Study
6%
Goal Setting
6%
Self Awareness
6%
Behavior Change Technique
6%
Clinical Trial
6%
Coaching
6%
Gamification
6%
Physical Activity Level
6%
Computer Science
Mixed Reality
46%
Best Practice
46%
Augmented Reality
46%
Virtual Reality
46%
Design Strategy
46%
Technological Solution
46%
Smart City
46%
Design Problem
46%
Education
23%
Immersive Environment
23%
Interactivity
23%
Fukushima Daiichi
15%