Keyphrases
Parasocial Relationships
100%
Interactive Storytelling
100%
VR Experience
83%
Cinematic Virtual Reality
73%
Shifter
66%
International Conference
66%
Storytelling
66%
Physical Interaction
66%
Interactive Digital Storytelling
66%
Interactive Digital Narrative
53%
Virtual Reality
50%
Video Games
50%
Final Fantasy
33%
Literary Novel
33%
Circus
33%
New Research Agenda
33%
Radio Drama
33%
Design for Complexity
33%
Interactive Narrative Design
33%
Interactive Cinema
33%
Playful Interaction
33%
Healthcare
33%
New Domains
33%
Initial Expectations
33%
Interactive Affordances
33%
Affordance Perception
33%
Female Players
33%
Persuasive Effect
33%
Video Capture Technology
33%
Volumetric Video
33%
Real Reality
33%
Fisher
33%
Real Production
33%
Rabbit Hole
33%
Storyworld
33%
I(d)
33%
Concept Identification
33%
Breaking the Fourth Wall
33%
Science Fiction
33%
Museum Exhibitions
33%
Orpheus
33%
Games for Health
33%
Virtual museum
33%
Santa Cruz
33%
Gender Equality
33%
Young Women
33%
Interface Design
33%
Virtual Worlds
33%
Interaction Design
33%
Media Communication
33%
Arts and Humanities
Interactive
83%
Narrative Method
66%
Case Study
58%
Engage-ment
50%
Radio Programmes
33%
Museum exhibitions
33%
Pride
33%
Virtual museum
33%
Final fantasy
33%
Remake
33%
Orpheu
33%
Celebrations
33%
Communication Sciences
33%
Fantasy
33%
Affordances
33%
Science Fiction
33%
Spatial
33%
Media Theory
33%
Technical
33%
Contemporary
33%
Review
33%
Tradition
25%
Identity markers
16%
Fun
16%
Personal narratives
16%
Interconnectedness
16%
parade
16%
Stylistics
16%
Films
16%
film-making
16%
Tool Function
16%
viewer
16%
Research Project
16%
filmmaker
16%
Virtual Reality
16%
Sound
16%
strife
11%
Japanese aesthetics
11%
main characters
11%
Heteronormativity
11%
Queerness
11%
Traits
11%
Interactivity
11%
Video Games
11%
Cinematography
11%
Narrativity
11%
Masculinity
11%
Online
11%
Style
11%
Student Projects
8%