About experience and emergence : a framework for decentralized interactive play environments

P. Rijnbout, L. de Valk, B.A.M. Schouten, M.J. de Graaf, T. Bekker, J.H. Eggen, A. Vermeeren

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

3 Citations (Scopus)


Play is an unpredictable and fascinating activity. Its qualities can serve as an inspiration for design. In designing for play, we focus on play environments with players and multiple interactive objects. The current understanding of how to design these objects and interaction opportunities to create meaningful interactions and engaging user experiences is limited. In this paper we introduce a framework focusing on the development of decentralized interactive play environments for emergent play. This framework combines knowledge from different fields including play, user experience, emergent behavior and interactions. Two case studies demonstrate its use as a tool for analysis.
Original languageEnglish
Title of host publicationIntelligent Technologies for Interactive Entertainment : 5th International ICST Conference, INTETAIN 2013, Mons, Belgium, July 3-5, 2013, Revised Selected Papers
ISBN (Print)9783319038919
Publication statusPublished - 3 Jul 2013

Publication series

NameLecture notes of the Institute for Computer Sciences : Social informatics and telecommunications engineering

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