Designing persuasive interactive environments: a hands-on workshop to explore interactivity and persuasion in design

Marco Rozendaal, Tilde Bekker, Arnold Vermeeren, Marije Kanis, Walter Aprile, Aadjan van der Helm, Wouter Middendorf

Research output: Other contribution (not in use)Other contributionAcademic

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Abstract

Ambient Intelligent environments are interactive environments that sense human behaviour and can respond intelligently. This workshop explores how interactive environments can be designed with persuasive quality, influencing human experience and behaviour. The workshop follows a research-through-design approach where practise-relevant insights are gained while designing. The focus will be on intuitive and rational decision-making, the role of aesthetics in persuasion, social and spatial influences on persuasion and the ethics of designing for persuasion.
Original languageEnglish
TypeWorkshop
Media of outputProposal
PublisherSpringer Verlag
Place of PublicationBerlin
Publication statusPublished - 2012

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