This paper presents the approach of the intelligent Play Environments (i-PE) project. The aim of this project is to develop design guidelines for designing interactive environments that stimulate social and physical play. We want to create an environment that supports this play behavior and emphasizes on the flow of play by offering freedom in interaction. In this position paper, we describe our approach for designing such a play environment. We will introduce two focus areas for our research: playful persuasion and adaptation.
|Title of host publication||Ami Workshop on Ambient Gaming|
|Number of pages||7|
|Publication status||Published - 2012|