Circus Noel: A Case Study into Interaction and Interface Design for Cinematic VR

Mirjam Vosmeer, Alyea Sandovar

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

In this paper, we present the case study Circus Noel, a VR tight rope walking act with which the use of movement in cinematic VR was explored. We use the notion of spatial presence as discussed by Ryan, and its potential to induce an ‘illusion of non-mediation’. Seven users were interviewed about their experience. The results of this case study provide insight into the way a user’s body may be represented in cinematic VR by two moving feet, without disrupting the sense of presence.
Original languageEnglish
Title of host publicationEntertainment Computing – ICEC 2018
Subtitle of host publication17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 17–20, 2018, Proceedings
EditorsEsteban Clua, Licinio Roque, Artur Lugmayr, Pauliina Tuomi
Place of PublicationCham
PublisherSpringer
Pages223-227
Edition1
ISBN (Electronic)9783319994260
ISBN (Print)9783319994253
DOIs
Publication statusPublished - 2018
EventInternational Conference on Entertainment Computing: 17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018 - Poznan, Poland
Duration: 17 Sept 201820 Sept 2018

Publication series

NameLecture Notes in Computer Science (LNCS)
Volume11112
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

ConferenceInternational Conference on Entertainment Computing
Abbreviated titleICEC 2018
Country/TerritoryPoland
CityPoznan
Period17/09/1820/09/18

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