@inbook{07478569a6d44bae99e6b02108c2cb4e,
title = "Interaction in Surround Video: The Effect of Auditory Feedback on Enjoyment",
abstract = "This study investigates whether an interactive surround video is perceived as more enjoyable when there is some auditory feedback on interactive moments. We constructed a questionnaire that measured presence, effectance, autonomy, flow, enjoyment, system usability, user satisfaction and identification, filled in by two groups of respondents who had either watched an interactive movie on Oculus Rift with feedback sounds, or a version without. Our results show that users rated presence significantly lower in the feedback condition. We rejected our hypothesis, that auditory feedback would increase the perception of effectance.",
keywords = "Interactive cinema, Video games, Presence, Immersion, Enjoyment, Flow, Surround video, Oculus rift",
author = "Mirjam Vosmeer and Christian Roth and Ben Schouten",
year = "2015",
doi = "10.1007/978-3-319-27036-4_19",
language = "English",
isbn = "9783319270357",
series = "Lecture Notes in Computer Science",
publisher = "Springer",
pages = "202--210",
editor = "{Schoenau-Fog }, Henrik and Bruni, {Luis Emilio} and {Louchart }, Sandy and {Baceviciute }, Sarune",
booktitle = "Interactive Storytelling",
note = "8th International Conference on Interactive Digital Storytelling, ICIDS 2015 ; Conference date: 30-11-2015 Through 04-12-2015",
}