Memory must not be lost: "Progetto Ustica" and civically-engaged games

Gabriele Ferri, Mauro Salvador, Ben A.M. Schouten, Ivan Venturi

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Progetto Ustica is an experiment in "civically-engaged game design" and addresses the Ustica Massacre ("Strage di Ustica"), where 81 people lost their lives as an air-to-air missile hit a civilian aircraft in 1980. Progetto Ustica has been developed as part of an Action Research effort with the objective of preserving and transmitting the historical memory of the event. With this post-mortem essay, we reflect on the game design challenges that Progetto Ustica faced, we introduce different conceptualizations of "memory" emerging from our design practice, and we synthesize some lessons learned (implications for design) towards other "civically-engaged games" for socio-cultural heritage.
Original languageEnglish
Title of host publicationCHI PLAY '17 extended abstracts publication of the Annual Symposium on Computer-Human Interaction in Play
EditorsBen Schouten, Panos Markopoulos, Zachary O. Toups, Paul A. Cairns, Tilde Bekker
Place of PublicationNew York, NY
PublisherAssociation for Computing Machinery
Pages87-97
Number of pages11
ISBN (Electronic)978-1-4503-5111-9
DOIs
Publication statusPublished - 2017

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