Occasionally a dull moment: designing for introspection and retrospection in persuasive games

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Original languageEnglish
Title of host publicationDiGRA/FDG ’16
Subtitle of host publicationProceedings of the 2016 Playing With History Workshop
EditorsMalcolm Ryan
Place of PublicationDundee
PublisherDigital Games Research Association and Society for the Advancement of the Science of Digital Games
Pages42-46
Publication statusPublished - 2016

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