Research through game design: interactive stories from a submerged Amsterdam

Genèviéve Korte, Gabriele Ferri

Research output: Contribution to journalArticleAcademicpeer-review

134 Downloads (Pure)


Deciding what kind of smart cities do we, as a society, want is not only a political question but also a matter of envisioning possible futures. The speculative narratives that designers produce to support their imagination are called "Design Fictions." We share SUBMERGED, a cross-platform project that combines game design, interactive narrative, and urban exploration with the objective of empowering citizens to produce their design fictions. Following a "Research through Design" practice, we describe our process for creating SUBMERGED, we synthesize some critical insights from our experience, and we urgently call for a dialogue between semioticians and design researchers on these topics.
Original languageEnglish
Pages (from-to)110-128
Publication statusPublished - Oct 2018


Dive into the research topics of 'Research through game design: interactive stories from a submerged Amsterdam'. Together they form a unique fingerprint.

Cite this