Abstract
Schön describes the way a designer engages with their materials as a “conversation”. In clothing design this typically involves tangible and situated actions such as draping, ripping, and cutting—actions that evoke responses from the fabric at hand. Dynamic fabrics—surface- changing fabrics that combine digital and physical states— are still novel fashion-design materials. When working with the digital, intangible qualities of these fabrics, how does a dialogue unfold for designers accustomed to working physically with fabrics? In this paper we examine the design process of Phem, a collection of garments that use dynamic fabrics that function similarly to augmented reality. We reflect upon the improvisations required to satisfy a productive dialogue with the digital forms of these materials. We conclude with a discussion that proposes revisiting Schön’s notion of a conversation in the context of digital forms, and use Ingold’s perspectives on making to inform this inquiry.
Original language | English |
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Title of host publication | DIS 2019 |
Subtitle of host publication | proceedings of the 2019 ACM Designing Interactive Systems Conference : June 24-28, 2019, San Diego, CA, USA |
Place of Publication | New York |
Publisher | The Association for Computing Machinery |
Pages | 1047-1058 |
ISBN (Electronic) | 9781450358507 |
DOIs | |
Publication status | Published - Jun 2019 |
Event | ACM Designing Interactive Systems 2019 - San Diego, United States Duration: 23 Jun 2019 → 28 Jun 2019 |
Conference
Conference | ACM Designing Interactive Systems 2019 |
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Abbreviated title | DIS |
Country/Territory | United States |
City | San Diego |
Period | 23/06/19 → 28/06/19 |