The effectiveness and efficiency of model driven game design

Joris Dormans

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademic

7 Citations (Scopus)
139 Downloads (Pure)

Abstract

In order for techniques from Model Driven Engineering to be accepted at large by the game industry, it is critical that the effectiveness and efficiency of these techniques are proven for game development. There is no lack of game design models, but there is no model that has surfaced as an industry standard. Game designers are often reluctant to work with models: they argue these models do not help them design games and actually restrict their creativity. At the same time, the flexibility that model driven engineering allows seems a good fit for the fluidity of the game design process, while clearly defined, generic models can be used to develop automated design tools that increase the development’s efficiency.
Original languageEnglish
Title of host publication Entertainment Computing
Subtitle of host publicationICEC 2012
Place of PublicationBerlin
PublisherSpringer Verlag
Publication statusPublished - 2012

Publication series

NameLecture Notes in Computer Science
PublisherSpringer Verlag
Volume7522

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