TY - GEN
T1 - Towards Didactics-Driven Development of Educational Games
AU - Bouwer, Anders
AU - van Rozen, Riemer
N1 - Publisher Copyright:
© 2025 Copyright held by the owner/author(s).
PY - 2025/5/9
Y1 - 2025/5/9
N2 - Educational games offer an effective means to enhance interactive learning experiences. However, developing high quality educational games is difficult. In particular, integrating didactic goals into a game's design, and verifying the learning outcomes is a complex iterative process. Due to a lack of control over these concerns, fully developed games may lack the intended educational value. We aim to improve educational game development by structuring and partly automating this process. We propose Didactics-Driven Development, a novel framework for keeping didactic goals and concerns in focus throughout the development process. By making didactic concerns explicit, it enables testing interaction patterns against opportunities for learning. We discuss how the approach has been applied to three case studies and how this has informed ongoing development of the framework.
AB - Educational games offer an effective means to enhance interactive learning experiences. However, developing high quality educational games is difficult. In particular, integrating didactic goals into a game's design, and verifying the learning outcomes is a complex iterative process. Due to a lack of control over these concerns, fully developed games may lack the intended educational value. We aim to improve educational game development by structuring and partly automating this process. We propose Didactics-Driven Development, a novel framework for keeping didactic goals and concerns in focus throughout the development process. By making didactic concerns explicit, it enables testing interaction patterns against opportunities for learning. We discuss how the approach has been applied to three case studies and how this has informed ongoing development of the framework.
KW - Didactics-drivendevelopment
KW - educationalgamedevelopment
KW - game design framework
KW - game tutorials
KW - learning opportunities
KW - playtraces
U2 - 10.1145/3723498.3723847
DO - 10.1145/3723498.3723847
M3 - Conference contribution
AN - SCOPUS:105007411843
T3 - Proceedings of the 20th International Conference on the Foundations of Digital Games, FDG 2025
BT - Proceedings of the 20th International Conference on the Foundations of Digital Games, FDG 2025
A2 - Pirker, Johanna
A2 - Kayali, Fares
A2 - Spiel, Katta
A2 - Harrer, Sabine
A2 - Harrer, Sabine
A2 - Khalifa, Ahmed
A2 - Barros, Gabriella A.B.
PB - Association for Computing Machinery, Inc
T2 - 20th International Conference on the Foundations of Digital Games, FDG 2025
Y2 - 15 April 2025 through 18 April 2025
ER -