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Towards Didactics-Driven Development of Educational Games

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Educational games offer an effective means to enhance interactive learning experiences. However, developing high quality educational games is difficult. In particular, integrating didactic goals into a game's design, and verifying the learning outcomes is a complex iterative process. Due to a lack of control over these concerns, fully developed games may lack the intended educational value. We aim to improve educational game development by structuring and partly automating this process. We propose Didactics-Driven Development, a novel framework for keeping didactic goals and concerns in focus throughout the development process. By making didactic concerns explicit, it enables testing interaction patterns against opportunities for learning. We discuss how the approach has been applied to three case studies and how this has informed ongoing development of the framework.

Original languageEnglish
Title of host publicationProceedings of the 20th International Conference on the Foundations of Digital Games, FDG 2025
EditorsJohanna Pirker, Fares Kayali, Katta Spiel, Sabine Harrer, Sabine Harrer, Ahmed Khalifa, Gabriella A.B. Barros
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9798400718564
DOIs
Publication statusPublished - 9 May 2025
Event20th International Conference on the Foundations of Digital Games, FDG 2025 - Vienna, Austria
Duration: 15 Apr 202518 Apr 2025

Publication series

NameProceedings of the 20th International Conference on the Foundations of Digital Games, FDG 2025

Conference

Conference20th International Conference on the Foundations of Digital Games, FDG 2025
Country/TerritoryAustria
CityVienna
Period15/04/2518/04/25

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