This paper aims to provide an overall picture of fun in product design by analysing users' understanding of fun and comparing the findings with the related human-computer interaction (HCI) literature. The results reveal that users interpret fun from many different viewpoints, which can be categorized under four subject headings: functional qualities, enchanting qualities, visual qualities and metaphorical qualities. These keyword categories constitute a valuable database for product designers to understand users' perception and expectations in relation to fun, and are suggested as helpful for designing fun products that expansively fulfil users' needs.
|Title of host publication||Contemporary Ergonomics 2007|
|Number of pages||6|
|Publication status||Published - 2007|
|Event||Annual Conference of the Ergonomics Society on Contemporary Ergonomics 2007 - Nottingham, United Kingdom|
Duration: 17 Apr 2007 → 19 Apr 2007
|Conference||Annual Conference of the Ergonomics Society on Contemporary Ergonomics 2007|
|Period||17/04/07 → 19/04/07|