Abstract
This paper aims to provide an overall picture of fun in product design by analysing users' understanding of fun and comparing the findings with the related human-computer interaction (HCI) literature. The results reveal that users interpret fun from many different viewpoints, which can be categorized under four subject headings: functional qualities, enchanting qualities, visual qualities and metaphorical qualities. These keyword categories constitute a valuable database for product designers to understand users' perception and expectations in relation to fun, and are suggested as helpful for designing fun products that expansively fulfil users' needs.
Original language | English |
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Title of host publication | Contemporary Ergonomics 2007 |
Pages | 291-296 |
Number of pages | 6 |
Publication status | Published - 2007 |
Externally published | Yes |
Event | Annual Conference of the Ergonomics Society on Contemporary Ergonomics 2007 - Nottingham, United Kingdom Duration: 17 Apr 2007 → 19 Apr 2007 |
Conference
Conference | Annual Conference of the Ergonomics Society on Contemporary Ergonomics 2007 |
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Country | United Kingdom |
City | Nottingham |
Period | 17/04/07 → 19/04/07 |